diff --git a/src/Geometry.cc b/src/Geometry.cc index 56ffa65..5eaab26 100644 --- a/src/Geometry.cc +++ b/src/Geometry.cc @@ -13,16 +13,4 @@ bool Sphere::intersect(const Ray &r) const { return b * b - 4 * a * c >= 0; } -bool Rectangle::intersect(const Ray &r) const { - Vector3f p1p2 = corners.col(1) - corners.col(0); - Vector3f p2p3 = corners.col(2) - corners.col(1); - Vector3f p3p1 = corners.col(0) - corners.col(2); - Vector3f p1p4 = corners.col(3) - corners.col(0); - Vector3f p4p3 = corners.col(2) - corners.col(3); - - Vector3f n = -p1p2.cross(p2p3) / p1p2.cross(p2p3).norm(); - - if (n.dot(r.getOrigin() + r.getDirection()) == 0) { - } - return false; -} +bool Rectangle::intersect(const Ray &r) const { return false; } diff --git a/src/RayTracer.cc b/src/RayTracer.cc index e0c8b34..1c3cb39 100644 --- a/src/RayTracer.cc +++ b/src/RayTracer.cc @@ -4,7 +4,6 @@ #include "Ray.h" #include -#include #include void RayTracer::parse() {