mirror of
https://github.com/vonhyou/ray-tracer-comp371.git
synced 2025-06-08 15:31:59 +00:00
rewrite output
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parent
9a8e09207d
commit
1d19b6bcc4
2 changed files with 42 additions and 14 deletions
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@ -2,10 +2,10 @@
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#include "../external/simpleppm.h"
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#include "../external/simpleppm.h"
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#include "Parser.h"
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#include "Parser.h"
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#include <Eigen/Core>
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#include <iostream>
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#include <vector>
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#include <vector>
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using std::vector;
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void RayTracer::parse() {
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void RayTracer::parse() {
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for (auto i = json["output"].begin(); i != json["output"].end(); ++i)
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for (auto i = json["output"].begin(); i != json["output"].end(); ++i)
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scenes.push_back(Parser::getScene(*i));
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scenes.push_back(Parser::getScene(*i));
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@ -17,19 +17,41 @@ void RayTracer::parse() {
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lights.push_back(Parser::getLight(*i));
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lights.push_back(Parser::getLight(*i));
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}
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}
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void RayTracer::render() {}
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void RayTracer::render(Scene *scene) {
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void RayTracer::output() {
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for (auto scene : scenes) {
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int width = scene->getWidth();
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int width = scene->getWidth();
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int height = scene->getHeight();
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int height = scene->getHeight();
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vector<double> buffer(3 * width * height);
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Buffer buffer(width * height);
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save_ppm(scene->getName(), buffer, width, height);
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Task *task = new Task(scene, buffer);
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}
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tasks.push_back(task);
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}
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void RayTracer::output(Task *task) {
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string path = task->first->getName();
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int width = task->first->getWidth();
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int height = task->first->getHeight();
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std::ofstream fout(path, std::ios_base::out | std::ios_base::binary);
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fout << "P6" << std::endl
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<< width << ' ' << height << std::endl
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<< "255" << std::endl;
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Buffer buffer = task->second;
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for (int i = 0; i < height; ++i)
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for (int j = 0; j < width; ++j)
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fout << 255.0 * buffer[i * width + j].transpose() << ' ';
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fout.close();
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}
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}
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void RayTracer::run() {
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void RayTracer::run() {
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parse();
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parse();
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render();
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output();
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for (auto scene : scenes)
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render(scene);
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for (auto task : tasks)
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output(task);
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Vector3f test(1, 2, 3);
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std::cout << test.transpose() << std::endl;
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}
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}
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@ -6,8 +6,12 @@
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#include "Light.h"
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#include "Light.h"
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#include "Scene.h"
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#include "Scene.h"
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#include <utility>
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#include <vector>
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#include <vector>
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using Buffer = std::vector<Eigen::Vector3f>;
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using Task = std::pair<Scene *, Buffer>;
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class RayTracer {
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class RayTracer {
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public:
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public:
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RayTracer(const nlohmann::json &j) : json(j) {}
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RayTracer(const nlohmann::json &j) : json(j) {}
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@ -19,9 +23,11 @@ private:
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std::vector<Light *> lights;
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std::vector<Light *> lights;
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std::vector<Geometry *> geometries;
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std::vector<Geometry *> geometries;
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std::vector<Task *> tasks;
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void parse();
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void parse();
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void render();
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void render(Scene *);
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void output();
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void output(Task *);
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};
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};
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#endif // !RAY_TRACER_H_
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#endif // !RAY_TRACER_H_
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