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Merge pull request #5 from vonhyou/geometry
Add geometry related classes
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commit
9fcdfd2773
3 changed files with 71 additions and 3 deletions
9
src/Geometry.cc
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src/Geometry.cc
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#include "Geometry.h"
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void Geometry::setTransform(const Matrix4f &transform) {
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this->transform = transform;
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}
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bool Sphere::intersect() const { return false; }
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bool Rectangle::intersect() const { return false; }
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60
src/Geometry.h
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src/Geometry.h
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#ifndef GEOMETRY_H_
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#define GEOMETRY_H_
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#include <Eigen/Core>
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using Eigen::Matrix;
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using Eigen::Matrix4f;
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using Eigen::Vector3f;
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// Abstract class for Geometries
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class Geometry {
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public:
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enum class Type { SPHERE, RECTANGLE };
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virtual ~Geometry() = default;
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virtual bool intersect() const = 0;
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protected:
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Geometry(Type type, float ka, float kd, float ks, const Vector3f &ca,
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const Vector3f &cd, const Vector3f &cs, float pc)
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: type(type), ka(ka), kd(kd), ks(ks), ca(ca), cd(cd), cs(cs), phong(pc) {}
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Type type;
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float ka, kd, ks; // coefficients for ambient, diffuse and specular
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Vector3f ca, cd, cs; // ambient, diffuse and specular reflection color
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float phong; // phone coefficient, for `pc`
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Matrix4f transform = Matrix4f::Identity();
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public:
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void setTransform(const Matrix4f &);
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};
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class Sphere : public Geometry {
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public:
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Sphere(float ka, float kd, float ks, const Vector3f &ca, const Vector3f &cd,
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const Vector3f &cs, float pc, float radius, const Vector3f ¢er)
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: Geometry(Type::SPHERE, ka, kd, ks, ca, cd, cs, pc), radius(radius),
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center(center) {}
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bool intersect() const override;
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private:
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float radius;
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Vector3f center;
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};
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class Rectangle : public Geometry {
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public:
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Rectangle(float ka, float kd, float ks, const Vector3f &ca, const Vector3f cd,
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const Vector3f &cs, float pc, const Matrix<float, 3, 4> &corners)
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: Geometry(Type::RECTANGLE, ka, kd, ks, ca, cd, cs, pc),
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corners(corners) {}
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bool intersect() const override;
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private:
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Matrix<float, 3, 4> corners;
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};
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#endif // !GEOMETRY_H_
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@ -13,7 +13,6 @@ public:
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enum class Type { Point, Area };
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virtual ~Light() = default;
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// a pure virtual function for derived class implementation
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virtual void illumination() const = 0;
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protected:
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@ -21,8 +20,8 @@ protected:
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: type(type), diffuse(id), specular(is) {}
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Type type;
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Vector3f diffuse; // mandatory member `id`
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Vector3f specular; // mandatory member `is`
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Vector3f diffuse;
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Vector3f specular;
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Matrix4f transform = Matrix4f::Identity(); // optional member `transform`
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unsigned int gridSize = 0; // optional member `n`
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bool useCenter = false; // optional member `usecenter`
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