ray-tracer-comp371/src/Light.h

59 lines
1.4 KiB
C++

#ifndef LIGHT_H_
#define LIGHT_H_
#include <Eigen/Core>
using Eigen::Matrix;
using Eigen::Matrix4f;
using Eigen::Vector3f;
// Abstract base class for Lights
class Light {
public:
enum class Type { Point, Area };
virtual ~Light() = default;
virtual void illumination() const = 0;
protected:
Light(Type type, const Vector3f &id, const Vector3f &is)
: type(type), diffuse(id), specular(is) {}
Type type;
Vector3f diffuse;
Vector3f specular;
Matrix4f transform = Matrix4f::Identity(); // optional member `transform`
unsigned int gridSize = 0; // optional member `n`
bool useCenter = false; // optional member `usecenter`
public:
// setters for optional members
void setTransform(const Matrix4f &);
void setGridSize(unsigned int);
void setUseCenter(bool);
};
class PointLight : public Light {
public:
PointLight(const Vector3f &id, const Vector3f &is, Vector3f &center)
: Light(Type::Point, id, is), center(center) {}
virtual void illumination() const override;
private:
Vector3f center;
};
class AreaLight : public Light {
public:
AreaLight(const Vector3f &id, const Vector3f &is,
const Matrix<float, 3, 4> &corners)
: Light(Type::Area, id, is), corners(corners) {}
virtual void illumination() const override;
private:
Matrix<float, 3, 4> corners; // stores `p1`, `p2`, `p3` and `p4`
};
#endif // !LIGHT_H_