ray-tracer-comp371/src
2024-03-03 21:52:38 -05:00
..
Geometry.cc calculate ambient, diffuse and specular 2024-02-29 01:16:49 -05:00
Geometry.h calculate ambient, diffuse and specular 2024-02-29 01:16:49 -05:00
HitRecord.cc calculate ambient, diffuse and specular 2024-02-29 01:16:49 -05:00
HitRecord.h calculate ambient, diffuse and specular 2024-02-29 01:16:49 -05:00
Light.cc make area light 2024-03-03 21:52:38 -05:00
Light.h make area light 2024-03-03 21:52:38 -05:00
Optional.h calculate nearest hit 2024-02-28 00:58:29 -05:00
Output.cc bugfix: color shadow 2024-02-27 23:36:12 -05:00
Output.h bugfix: color shadow 2024-02-27 23:36:12 -05:00
Parser.cc use p1 to p4 instead of a matrix 2024-02-20 22:37:38 -05:00
Parser.h add light parser 2024-02-18 20:52:59 -05:00
Ray.cc impl getters 2024-02-18 23:52:03 -05:00
Ray.h design ray class 2024-02-18 23:50:10 -05:00
RayTracer.cc work on direct illumination 2024-02-29 00:15:00 -05:00
RayTracer.h work on direct illumination 2024-02-29 00:15:00 -05:00
Scene.cc write background color 2024-02-22 19:49:26 -05:00
Scene.h write background color 2024-02-22 19:49:26 -05:00