rewrite Scene class

This commit is contained in:
Shuo Feng 2024-02-13 20:20:56 -05:00
parent 9fcdfd2773
commit 630967a07f
Signed by: sfeng
GPG key ID: 1E83AE6CD1C037B1
2 changed files with 37 additions and 20 deletions

View file

@ -1,18 +1,17 @@
#include "Scene.h"
Scene::Scene(const nlohmann::json &output) {
for (auto i = output.begin(); i != output.end(); ++i) {
if (i->contains("filename")) {
this->name = (*i)["filename"].get<string>();
}
if (i->contains("size")) {
this->width = (*i)["size"].at(0).get<int>();
this->height = (*i)["size"].at(1).get<int>();
}
}
void Scene::setRaysPerPixel(const Eigen::VectorXi &raysPerPixel) {
this->raysPerPixel = raysPerPixel;
}
string Scene::getName() { return this->name; }
int Scene::getWidth() { return this->width; }
int Scene::getHeight() { return this->height; }
void Scene::setAntialiasing(bool antialiasing) {
this->antialiasing = antialiasing;
}
void Scene::setTwoSideRender(bool twoSideRender) {
this->twoSideRender = twoSideRender;
}
void Scene::setGlobalIllum(bool globalIllum) {
this->globalIllum = globalIllum;
}